Added volume to music, response is slow

This commit is contained in:
2023-07-23 22:40:36 +10:00
parent dee5bea96d
commit 497dcf1774
3 changed files with 15 additions and 3 deletions

2
Box

Submodule Box updated: a2382c19b4...2eabe14070

View File

@@ -26,7 +26,9 @@ mapInputEventToKeyUp("character_right", "right"); //event, keysym
mapInputEventToKeyDown("character_attack", "space"); //event, keysym mapInputEventToKeyDown("character_attack", "space"); //event, keysym
mapInputEventToKeyDown("trigger_music", "m"); //event, keysym mapInputEventToKeyDown("music_toggle", "m"); //event, keysym
mapInputEventToKeyDown("music_up", "."); //event, keysym
mapInputEventToKeyDown("music_down", ","); //event, keysym
//TODO: escape to kill the game //TODO: escape to kill the game

View File

@@ -63,7 +63,7 @@ fn onFree(node: opaque) {
//debugging //debugging
fn onKeyDown(node: opaque, event: string) { fn onKeyDown(node: opaque, event: string) {
//test the music //test the music
if (event == "trigger_music") { if (event == "music_toggle") {
if (checkMusicPaused() == false) { if (checkMusicPaused() == false) {
pauseMusic(); pauseMusic();
} }
@@ -71,6 +71,16 @@ fn onKeyDown(node: opaque, event: string) {
unpauseMusic(); unpauseMusic();
} }
} }
if (event == "music_up") {
setMusicVolume(getMusicVolume() + 16);
}
if (event == "music_down") {
setMusicVolume(getMusicVolume() - 16);
}
print getMusicVolume();
} }