Updated Toy, reworked project files for different machines
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@@ -29,7 +29,7 @@ void Box_initEngineNode(Box_EngineNode* node, Toy_Interpreter* interpreter, cons
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}
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//if this variable is a function (this outmodes import and export)
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Toy_private_entry* entry = &variablesPtr->entries[i];
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Toy_private_dictionary_entry* entry = &variablesPtr->entries[i];
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if (TOY_IS_FUNCTION(entry->value)) {
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//save a copy
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Toy_setLiteralDictionary(node->functions, entry->key, entry->value);
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