Added animations to node

This commit is contained in:
2023-02-27 09:28:21 +11:00
parent 572b809d1b
commit 2c16c10558
11 changed files with 366 additions and 115 deletions

View File

@@ -23,6 +23,7 @@
</ItemGroup> </ItemGroup>
<ItemGroup> <ItemGroup>
<None Include="assets\scripts\entity.toy" /> <None Include="assets\scripts\entity.toy" />
<None Include="assets\scripts\frames.toy" />
<None Include="assets\scripts\init.toy" /> <None Include="assets\scripts\init.toy" />
<None Include="assets\scripts\scene.toy" /> <None Include="assets\scripts\scene.toy" />
<None Include="assets\scripts\tilemap\layer-background.toy" /> <None Include="assets\scripts\tilemap\layer-background.toy" />

2
Toy

Submodule Toy updated: 9b673f23ad...e243ad949a

22
assets/scripts/frames.toy Normal file
View File

@@ -0,0 +1,22 @@
import node;
fn onInit(node: opaque) {
node.loadTexture("sprites:/frametest.png");
//mapped to the given image
node.setNodeRect(0, 0, 32, 32);
node.setNodeFrames(3);
}
var counter = 0;
fn onStep(node: opaque) {
counter++;
if (counter >= 60) {
counter = 0;
node.incrementCurrentNodeFrame();
}
}
fn onDraw(node: opaque) {
node.drawNode(0, 0);
}

View File

@@ -28,4 +28,4 @@ mapInputEventToKeyUp("character_right", "right"); //event, keysym
initWindow("Airport Game", 1080, 720, false); initWindow("Airport Game", 1080, 720, false);
//kick off the logic of the scene graph //kick off the logic of the scene graph
loadRootNode("scripts:/scene.toy"); loadRootNode("scripts:/frames.toy");

View File

@@ -60,7 +60,7 @@ fn drawLayer(node: opaque, camX, camY, camW, camH, depth) {
//render each tile //render each tile
for (var j = lowerY; j <= upperY; j++) { for (var j = lowerY; j <= upperY; j++) {
for (var i = lowerX; i <= upperX; i++) { for (var i = lowerX; i <= upperX; i++) {
node.getNodeChild(0).drawNode(round(camX_mod + i * tileWidth_mod), round(camY_mod + j * tileHeight_mod), tileWidth_mod, tileHeight_mod); node.getChildNode(0).drawNode(round(camX_mod + i * tileWidth_mod), round(camY_mod + j * tileHeight_mod), tileWidth_mod, tileHeight_mod);
} }
} }
} }

View File

@@ -64,7 +64,7 @@ fn drawLayer(node: opaque, camX, camY, camW, camH, depth) {
continue; continue;
} }
node.getNodeChild(0).drawNode(round(camX_mod + i * tileWidth_mod), round(camY_mod + j * tileHeight_mod), tileWidth_mod, tileHeight_mod); node.getChildNode(0).drawNode(round(camX_mod + i * tileWidth_mod), round(camY_mod + j * tileHeight_mod), tileWidth_mod, tileHeight_mod);
} }
} }
} }

View File

@@ -2,6 +2,7 @@
import standard; import standard;
import node; import node;
//TODO: get child count
var childCounter: int = 0; var childCounter: int = 0;
var levelXCount: int const = 4; var levelXCount: int const = 4;
@@ -49,7 +50,7 @@ fn onDraw(node: opaque) {
//iterate over each layer, passing in the screen dimensions //iterate over each layer, passing in the screen dimensions
for (var c = 0; c < childCounter; c++) { for (var c = 0; c < childCounter; c++) {
node.getNodeChild(c).callNodeFn("drawLayer", camX, camY, screenWidth, screenHeight, c * 2); node.getChildNode(c).callNodeFn("drawLayer", camX, camY, screenWidth, screenHeight, c * 2);
} }
} }

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@@ -13,6 +13,8 @@ void Box_initEngineNode(Box_EngineNode* node, Toy_Interpreter* interpreter, cons
node->capacity = 0; node->capacity = 0;
node->count = 0; node->count = 0;
node->texture = NULL; node->texture = NULL;
node->rect = ((SDL_Rect) { 0, 0, 0, 0 });
node->frames = 0;
Toy_initLiteralDictionary(node->functions); Toy_initLiteralDictionary(node->functions);
@@ -205,6 +207,7 @@ int Box_loadTextureEngineNode(Box_EngineNode* node, const char* fname) {
SDL_QueryTexture(node->texture, NULL, NULL, &w, &h); SDL_QueryTexture(node->texture, NULL, NULL, &w, &h);
SDL_Rect r = { 0, 0, w, h }; SDL_Rect r = { 0, 0, w, h };
Box_setRectEngineNode(node, r); Box_setRectEngineNode(node, r);
Box_setFramesEngineNode(node, 1); //default
return 0; return 0;
} }
@@ -220,6 +223,36 @@ void Box_setRectEngineNode(Box_EngineNode* node, SDL_Rect rect) {
node->rect = rect; node->rect = rect;
} }
void Box_drawEngineNode(Box_EngineNode* node, SDL_Rect dest) { BOX_API SDL_Rect Box_getRectEngineNode(Box_EngineNode* node) {
SDL_RenderCopy(engine.renderer, node->texture, &node->rect, &dest); return node->rect;
}
BOX_API void Box_setFramesEngineNode(Box_EngineNode* node, int frames) {
node->frames = frames;
node->currentFrame = 0; //just in case
}
BOX_API int Box_getFramesEngineNode(Box_EngineNode* node) {
return node->frames;
}
BOX_API void Box_setCurrentFrameEngineNode(Box_EngineNode* node, int currentFrame) {
node->currentFrame = currentFrame;
}
BOX_API int Box_getCurrentFrameEngineNode(Box_EngineNode* node) {
return node->currentFrame;
}
BOX_API void Box_incrementCurrentFrame(Box_EngineNode* node) {
node->currentFrame++;
if (node->currentFrame >= node->frames) {
node->currentFrame = 0;
}
}
void Box_drawEngineNode(Box_EngineNode* node, SDL_Rect dest) {
SDL_Rect src = node->rect;
src.x += src.w * node->currentFrame; //TODO: improve this
SDL_RenderCopy(engine.renderer, node->texture, &src, &dest);
} }

View File

@@ -24,7 +24,6 @@ typedef struct Box_private_engineNode {
//my opaque type tag //my opaque type tag
int tag; int tag;
// int _unused0;
//use Toy's memory model //use Toy's memory model
Box_EngineNode** children; Box_EngineNode** children;
@@ -34,16 +33,18 @@ typedef struct Box_private_engineNode {
//rendering-specific features //rendering-specific features
SDL_Texture* texture; SDL_Texture* texture;
SDL_Rect rect; SDL_Rect rect;
//TODO: depth int frames;
} Box_EngineNode; int currentFrame;
} Box_EngineNode; //TODO: rename this?
BOX_API void Box_initEngineNode(Box_EngineNode* node, Toy_Interpreter* interpreter, const unsigned char* tb, size_t size); //run bytecode, then grab all top-level function literals BOX_API void Box_initEngineNode(Box_EngineNode* node, Toy_Interpreter* interpreter, const unsigned char* tb, size_t size); //run bytecode, then grab all top-level function literals
BOX_API void Box_pushEngineNode(Box_EngineNode* node, Box_EngineNode* child); //push to the array (prune tombstones when expanding/copying) BOX_API void Box_pushEngineNode(Box_EngineNode* node, Box_EngineNode* child); //push to the array (prune tombstones when expanding/copying)
BOX_API void Box_freeEngineNode(Box_EngineNode* node); //free and tombstone this node BOX_API void Box_freeEngineNode(Box_EngineNode* node); //free this node and all children
BOX_API Toy_Literal Box_callEngineNodeLiteral(Box_EngineNode* node, Toy_Interpreter* interpreter, Toy_Literal key, Toy_LiteralArray* args); BOX_API Toy_Literal Box_callEngineNodeLiteral(Box_EngineNode* node, Toy_Interpreter* interpreter, Toy_Literal key, Toy_LiteralArray* args);
BOX_API Toy_Literal Box_callEngineNode(Box_EngineNode* node, Toy_Interpreter* interpreter, const char* fnName, Toy_LiteralArray* args); //call "fnName" on this node, and only this node, if it exists BOX_API Toy_Literal Box_callEngineNode(Box_EngineNode* node, Toy_Interpreter* interpreter, const char* fnName, Toy_LiteralArray* args); //call "fnName" on this node, and only this node, if it exists
//for calling various lifecycle functions
BOX_API void Box_callRecursiveEngineNodeLiteral(Box_EngineNode* node, Toy_Interpreter* interpreter, Toy_Literal key, Toy_LiteralArray* args); BOX_API void Box_callRecursiveEngineNodeLiteral(Box_EngineNode* node, Toy_Interpreter* interpreter, Toy_Literal key, Toy_LiteralArray* args);
BOX_API void Box_callRecursiveEngineNode(Box_EngineNode* node, Toy_Interpreter* interpreter, const char* fnName, Toy_LiteralArray* args); //call "fnName" on this node, and all children, if it exists BOX_API void Box_callRecursiveEngineNode(Box_EngineNode* node, Toy_Interpreter* interpreter, const char* fnName, Toy_LiteralArray* args); //call "fnName" on this node, and all children, if it exists
@@ -51,5 +52,12 @@ BOX_API int Box_loadTextureEngineNode(Box_EngineNode* node, const char* fname);
BOX_API void Box_freeTextureEngineNode(Box_EngineNode* node); BOX_API void Box_freeTextureEngineNode(Box_EngineNode* node);
BOX_API void Box_setRectEngineNode(Box_EngineNode* node, SDL_Rect rect); BOX_API void Box_setRectEngineNode(Box_EngineNode* node, SDL_Rect rect);
//TODO: getRect BOX_API SDL_Rect Box_getRectEngineNode(Box_EngineNode* node);
BOX_API void Box_setFramesEngineNode(Box_EngineNode* node, int frames);
BOX_API int Box_getFramesEngineNode(Box_EngineNode* node);
BOX_API void Box_setCurrentFrameEngineNode(Box_EngineNode* node, int currentFrame);
BOX_API int Box_getCurrentFrameEngineNode(Box_EngineNode* node);
BOX_API void Box_incrementCurrentFrame(Box_EngineNode* node);
BOX_API void Box_drawEngineNode(Box_EngineNode* node, SDL_Rect dest); BOX_API void Box_drawEngineNode(Box_EngineNode* node, SDL_Rect dest);

View File

@@ -113,6 +113,97 @@ static int nativeInitNode(Toy_Interpreter* interpreter, Toy_LiteralArray* argume
return 0; return 0;
} }
static int nativePushNode(Toy_Interpreter* interpreter, Toy_LiteralArray* arguments) {
//checks
if (arguments->count != 2) {
interpreter->errorOutput("Incorrect number of arguments passed to pushNode\n");
return -1;
}
Toy_Literal child = Toy_popLiteralArray(arguments);
Toy_Literal parent = Toy_popLiteralArray(arguments);
Toy_Literal parentIdn = parent;
if (TOY_IS_IDENTIFIER(parent) && Toy_parseIdentifierToValue(interpreter, &parent)) {
Toy_freeLiteral(parentIdn);
}
Toy_Literal childIdn = child;
if (TOY_IS_IDENTIFIER(child) && Toy_parseIdentifierToValue(interpreter, &child)) {
Toy_freeLiteral(childIdn);
}
if (!TOY_IS_OPAQUE(parent) || !TOY_IS_OPAQUE(child)) {
interpreter->errorOutput("Incorrect argument type passed to pushNode\n");
Toy_freeLiteral(parent);
Toy_freeLiteral(child);
return -1;
}
//push the node
Box_EngineNode* parentNode = TOY_AS_OPAQUE(parent);
Box_EngineNode* childNode = TOY_AS_OPAQUE(child);
Box_pushEngineNode(parentNode, childNode);
//no return value
Toy_freeLiteral(parent);
Toy_freeLiteral(child);
return 0;
}
static int nativeGetChildNode(Toy_Interpreter* interpreter, Toy_LiteralArray* arguments) {
//checks
if (arguments->count != 2) {
interpreter->errorOutput("Incorrect number of arguments passed to getChildNode\n");
return -1;
}
Toy_Literal index = Toy_popLiteralArray(arguments);
Toy_Literal parent = Toy_popLiteralArray(arguments);
Toy_Literal parentIdn = parent;
if (TOY_IS_IDENTIFIER(parent) && Toy_parseIdentifierToValue(interpreter, &parent)) {
Toy_freeLiteral(parentIdn);
}
Toy_Literal indexIdn = index;
if (TOY_IS_IDENTIFIER(index) && Toy_parseIdentifierToValue(interpreter, &index)) {
Toy_freeLiteral(indexIdn);
}
if (!TOY_IS_OPAQUE(parent) || !TOY_IS_INTEGER(index)) {
interpreter->errorOutput("Incorrect argument type passed to getChildNode\n");
Toy_freeLiteral(parent);
Toy_freeLiteral(index);
return -1;
}
//push the node
Box_EngineNode* parentNode = TOY_AS_OPAQUE(parent);
int intIndex = TOY_AS_INTEGER(index);
if (intIndex < 0 || intIndex >= parentNode->count) {
interpreter->errorOutput("index out of bounds in getChildNode\n");
Toy_freeLiteral(parent);
Toy_freeLiteral(index);
return -1;
}
Box_EngineNode* childNode = parentNode->children[intIndex];
Toy_Literal child = TOY_TO_OPAQUE_LITERAL(childNode, childNode->tag);
Toy_pushLiteralArray(&interpreter->stack, child);
//no return value
Toy_freeLiteral(parent);
Toy_freeLiteral(child);
Toy_freeLiteral(index);
return 1;
}
static int nativeFreeChildNode(Toy_Interpreter* interpreter, Toy_LiteralArray* arguments) { static int nativeFreeChildNode(Toy_Interpreter* interpreter, Toy_LiteralArray* arguments) {
if (arguments->count != 2) { if (arguments->count != 2) {
interpreter->errorOutput("Incorrect number of arguments passed to freeChildNode\n"); interpreter->errorOutput("Incorrect number of arguments passed to freeChildNode\n");
@@ -162,101 +253,10 @@ static int nativeFreeChildNode(Toy_Interpreter* interpreter, Toy_LiteralArray* a
return 0; return 0;
} }
static int nativePushNode(Toy_Interpreter* interpreter, Toy_LiteralArray* arguments) { static int nativeGetParentNode(Toy_Interpreter* interpreter, Toy_LiteralArray* arguments) {
//checks
if (arguments->count != 2) {
interpreter->errorOutput("Incorrect number of arguments passed to pushNode\n");
return -1;
}
Toy_Literal child = Toy_popLiteralArray(arguments);
Toy_Literal parent = Toy_popLiteralArray(arguments);
Toy_Literal parentIdn = parent;
if (TOY_IS_IDENTIFIER(parent) && Toy_parseIdentifierToValue(interpreter, &parent)) {
Toy_freeLiteral(parentIdn);
}
Toy_Literal childIdn = child;
if (TOY_IS_IDENTIFIER(child) && Toy_parseIdentifierToValue(interpreter, &child)) {
Toy_freeLiteral(childIdn);
}
if (!TOY_IS_OPAQUE(parent) || !TOY_IS_OPAQUE(child)) {
interpreter->errorOutput("Incorrect argument type passed to pushNode\n");
Toy_freeLiteral(parent);
Toy_freeLiteral(child);
return -1;
}
//push the node
Box_EngineNode* parentNode = TOY_AS_OPAQUE(parent);
Box_EngineNode* childNode = TOY_AS_OPAQUE(child);
Box_pushEngineNode(parentNode, childNode);
//no return value
Toy_freeLiteral(parent);
Toy_freeLiteral(child);
return 0;
}
static int nativeGetNodeChild(Toy_Interpreter* interpreter, Toy_LiteralArray* arguments) {
//checks
if (arguments->count != 2) {
interpreter->errorOutput("Incorrect number of arguments passed to getNodeChild\n");
return -1;
}
Toy_Literal index = Toy_popLiteralArray(arguments);
Toy_Literal parent = Toy_popLiteralArray(arguments);
Toy_Literal parentIdn = parent;
if (TOY_IS_IDENTIFIER(parent) && Toy_parseIdentifierToValue(interpreter, &parent)) {
Toy_freeLiteral(parentIdn);
}
Toy_Literal indexIdn = index;
if (TOY_IS_IDENTIFIER(index) && Toy_parseIdentifierToValue(interpreter, &index)) {
Toy_freeLiteral(indexIdn);
}
if (!TOY_IS_OPAQUE(parent) || !TOY_IS_INTEGER(index)) {
interpreter->errorOutput("Incorrect argument type passed to getNodeChild\n");
Toy_freeLiteral(parent);
Toy_freeLiteral(index);
return -1;
}
//push the node
Box_EngineNode* parentNode = TOY_AS_OPAQUE(parent);
int intIndex = TOY_AS_INTEGER(index);
if (intIndex < 0 || intIndex >= parentNode->count) {
interpreter->errorOutput("index out of bounds in getNodeChild\n");
Toy_freeLiteral(parent);
Toy_freeLiteral(index);
return -1;
}
Box_EngineNode* childNode = parentNode->children[intIndex];
Toy_Literal child = TOY_TO_OPAQUE_LITERAL(childNode, childNode->tag);
Toy_pushLiteralArray(&interpreter->stack, child);
//no return value
Toy_freeLiteral(parent);
Toy_freeLiteral(child);
Toy_freeLiteral(index);
return 1;
}
static int nativeGetNodeParent(Toy_Interpreter* interpreter, Toy_LiteralArray* arguments) {
//checks //checks
if (arguments->count != 1) { if (arguments->count != 1) {
interpreter->errorOutput("Incorrect number of arguments passed to getNodeParent\n"); interpreter->errorOutput("Incorrect number of arguments passed to getParentNode\n");
return -1; return -1;
} }
@@ -268,7 +268,7 @@ static int nativeGetNodeParent(Toy_Interpreter* interpreter, Toy_LiteralArray* a
} }
if (!TOY_IS_OPAQUE(nodeLiteral)) { if (!TOY_IS_OPAQUE(nodeLiteral)) {
interpreter->errorOutput("Incorrect argument type passed to getNodeParent\n"); interpreter->errorOutput("Incorrect argument type passed to getParentNode\n");
Toy_freeLiteral(nodeLiteral); Toy_freeLiteral(nodeLiteral);
return -1; return -1;
} }
@@ -384,9 +384,9 @@ static int nativeFreeTexture(Toy_Interpreter* interpreter, Toy_LiteralArray* arg
return 0; return 0;
} }
static int nativeSetRect(Toy_Interpreter* interpreter, Toy_LiteralArray* arguments) { static int nativeSetNodeRect(Toy_Interpreter* interpreter, Toy_LiteralArray* arguments) {
if (arguments->count != 5) { if (arguments->count != 5) {
interpreter->errorOutput("Incorrect number of arguments passed to setRect\n"); interpreter->errorOutput("Incorrect number of arguments passed to setNodeRect\n");
return -1; return -1;
} }
@@ -424,7 +424,7 @@ static int nativeSetRect(Toy_Interpreter* interpreter, Toy_LiteralArray* argumen
//check argument types //check argument types
if (!TOY_IS_OPAQUE(nodeLiteral) || !TOY_IS_INTEGER(x) || !TOY_IS_INTEGER(y) || !TOY_IS_INTEGER(w) || !TOY_IS_INTEGER(h)) { if (!TOY_IS_OPAQUE(nodeLiteral) || !TOY_IS_INTEGER(x) || !TOY_IS_INTEGER(y) || !TOY_IS_INTEGER(w) || !TOY_IS_INTEGER(h)) {
interpreter->errorOutput("Incorrect argument type passed to setRect\n"); interpreter->errorOutput("Incorrect argument type passed to setNodeRect\n");
Toy_freeLiteral(nodeLiteral); Toy_freeLiteral(nodeLiteral);
Toy_freeLiteral(x); Toy_freeLiteral(x);
Toy_freeLiteral(y); Toy_freeLiteral(y);
@@ -449,7 +449,187 @@ static int nativeSetRect(Toy_Interpreter* interpreter, Toy_LiteralArray* argumen
return 0; return 0;
} }
//TODO: get x, y, w, h static int nativeSetNodeFrames(Toy_Interpreter* interpreter, Toy_LiteralArray* arguments) {
if (arguments->count != 2) {
interpreter->errorOutput("Incorrect number of arguments passed to setNodeFrames\n");
return -1;
}
//extract the arguments
Toy_Literal framesLiteral = Toy_popLiteralArray(arguments);
Toy_Literal nodeLiteral = Toy_popLiteralArray(arguments);
Toy_Literal nodeIdn = nodeLiteral;
if (TOY_IS_IDENTIFIER(nodeLiteral) && Toy_parseIdentifierToValue(interpreter, &nodeLiteral)) {
Toy_freeLiteral(nodeIdn);
}
Toy_Literal frameLiteralIdn = framesLiteral;
if (TOY_IS_IDENTIFIER(framesLiteral) && Toy_parseIdentifierToValue(interpreter, &framesLiteral)) {
Toy_freeLiteral(frameLiteralIdn);
}
//check argument types
if (!TOY_IS_OPAQUE(nodeLiteral) || !TOY_IS_INTEGER(framesLiteral)) {
interpreter->errorOutput("Incorrect argument type passed to setNodeFrames\n");
Toy_freeLiteral(nodeLiteral);
Toy_freeLiteral(framesLiteral);
return -1;
}
//actually set
Box_EngineNode* node = (Box_EngineNode*)TOY_AS_OPAQUE(nodeLiteral);
Box_setFramesEngineNode(node, TOY_AS_INTEGER(framesLiteral));
//cleanup
Toy_freeLiteral(nodeLiteral);
Toy_freeLiteral(framesLiteral);
return 0;
}
static int nativeGetNodeFrames(Toy_Interpreter* interpreter, Toy_LiteralArray* arguments) {
if (arguments->count != 1) {
interpreter->errorOutput("Incorrect number of arguments passed to getNodeFrames\n");
return -1;
}
//extract the arguments
Toy_Literal nodeLiteral = Toy_popLiteralArray(arguments);
Toy_Literal nodeIdn = nodeLiteral;
if (TOY_IS_IDENTIFIER(nodeLiteral) && Toy_parseIdentifierToValue(interpreter, &nodeLiteral)) {
Toy_freeLiteral(nodeIdn);
}
//check argument types
if (!TOY_IS_OPAQUE(nodeLiteral)) {
interpreter->errorOutput("Incorrect argument type passed to getNodeFrames\n");
Toy_freeLiteral(nodeLiteral);
return -1;
}
//actually get
Box_EngineNode* node = (Box_EngineNode*)TOY_AS_OPAQUE(nodeLiteral);
Toy_Literal framesLiteral = TOY_TO_INTEGER_LITERAL(node->frames);
Toy_pushLiteralArray(interpreter, framesLiteral);
//cleanup
Toy_freeLiteral(nodeLiteral);
Toy_freeLiteral(framesLiteral);
return 1;
}
static int nativeSetCurrentNodeFrame(Toy_Interpreter* interpreter, Toy_LiteralArray* arguments) {
if (arguments->count != 2) {
interpreter->errorOutput("Incorrect number of arguments passed to setCurrentNodeFrame\n");
return -1;
}
//extract the arguments
Toy_Literal currentFrameLiteral = Toy_popLiteralArray(arguments);
Toy_Literal nodeLiteral = Toy_popLiteralArray(arguments);
Toy_Literal nodeIdn = nodeLiteral;
if (TOY_IS_IDENTIFIER(nodeLiteral) && Toy_parseIdentifierToValue(interpreter, &nodeLiteral)) {
Toy_freeLiteral(nodeIdn);
}
Toy_Literal currentFrameLiteralIdn = currentFrameLiteral;
if (TOY_IS_IDENTIFIER(currentFrameLiteral) && Toy_parseIdentifierToValue(interpreter, &currentFrameLiteral)) {
Toy_freeLiteral(currentFrameLiteralIdn);
}
//check argument types
if (!TOY_IS_OPAQUE(nodeLiteral) || !TOY_IS_INTEGER(currentFrameLiteral)) {
interpreter->errorOutput("Incorrect argument type passed to setCurrentNodeFrame\n");
Toy_freeLiteral(nodeLiteral);
Toy_freeLiteral(currentFrameLiteral);
return -1;
}
//actually set
Box_EngineNode* node = (Box_EngineNode*)TOY_AS_OPAQUE(nodeLiteral);
Box_setFramesEngineNode(node, TOY_AS_INTEGER(currentFrameLiteral));
//cleanup
Toy_freeLiteral(nodeLiteral);
Toy_freeLiteral(currentFrameLiteral);
return 0;
}
static int nativeGetCurrentNodeFrame(Toy_Interpreter* interpreter, Toy_LiteralArray* arguments) {
if (arguments->count != 1) {
interpreter->errorOutput("Incorrect number of arguments passed to getCurrentNodeFrame\n");
return -1;
}
//extract the arguments
Toy_Literal nodeLiteral = Toy_popLiteralArray(arguments);
Toy_Literal nodeIdn = nodeLiteral;
if (TOY_IS_IDENTIFIER(nodeLiteral) && Toy_parseIdentifierToValue(interpreter, &nodeLiteral)) {
Toy_freeLiteral(nodeIdn);
}
//check argument types
if (!TOY_IS_OPAQUE(nodeLiteral)) {
interpreter->errorOutput("Incorrect argument type passed to getCurrentNodeFrame\n");
Toy_freeLiteral(nodeLiteral);
return -1;
}
//actually get
Box_EngineNode* node = (Box_EngineNode*)TOY_AS_OPAQUE(nodeLiteral);
Toy_Literal currentFrameLiteral = TOY_TO_INTEGER_LITERAL(node->currentFrame);
Toy_pushLiteralArray(interpreter, currentFrameLiteral);
//cleanup
Toy_freeLiteral(nodeLiteral);
Toy_freeLiteral(currentFrameLiteral);
return 1;
}
static int nativeIncrementCurrentNodeFrame(Toy_Interpreter* interpreter, Toy_LiteralArray* arguments) {
if (arguments->count != 1) {
interpreter->errorOutput("Incorrect number of arguments passed to incrementCurrentNodeFrame\n");
return -1;
}
//extract the arguments
Toy_Literal nodeLiteral = Toy_popLiteralArray(arguments);
Toy_Literal nodeIdn = nodeLiteral;
if (TOY_IS_IDENTIFIER(nodeLiteral) && Toy_parseIdentifierToValue(interpreter, &nodeLiteral)) {
Toy_freeLiteral(nodeIdn);
}
//check argument types
if (!TOY_IS_OPAQUE(nodeLiteral)) {
interpreter->errorOutput("Incorrect argument type passed to incrementCurrentNodeFrame\n");
Toy_freeLiteral(nodeLiteral);
return -1;
}
//actually get
Box_EngineNode* node = (Box_EngineNode*)TOY_AS_OPAQUE(nodeLiteral);
Box_incrementCurrentFrame(node);
//cleanup
Toy_freeLiteral(nodeLiteral);
return 0;
}
static int nativeDrawNode(Toy_Interpreter* interpreter, Toy_LiteralArray* arguments) { static int nativeDrawNode(Toy_Interpreter* interpreter, Toy_LiteralArray* arguments) {
if (arguments->count != 3 && arguments->count != 5) { if (arguments->count != 3 && arguments->count != 5) {
@@ -614,17 +794,23 @@ int Box_hookNode(Toy_Interpreter* interpreter, Toy_Literal identifier, Toy_Liter
Natives natives[] = { Natives natives[] = {
{"loadNode", nativeLoadNode}, {"loadNode", nativeLoadNode},
{"initNode", nativeInitNode}, {"initNode", nativeInitNode},
{"freeChildNode", nativeFreeChildNode},
{"pushNode", nativePushNode}, {"pushNode", nativePushNode},
{"getNodeChild", nativeGetNodeChild}, {"getChildNode", nativeGetChildNode},
{"getNodeParent", nativeGetNodeParent}, {"freeChildNode", nativeFreeChildNode},
{"getParentNode", nativeGetParentNode},
{"loadTexture", nativeLoadTexture}, {"loadTexture", nativeLoadTexture},
{"freeTexture", nativeFreeTexture}, {"freeTexture", nativeFreeTexture},
{"setRect", nativeSetRect}, {"setNodeRect", nativeSetNodeRect},
//get rect
{"setNodeFrames", nativeSetNodeFrames},
{"getNodeFrames", nativeGetNodeFrames},
{"setCurrentNodeFrame", nativeSetCurrentNodeFrame},
{"getCurrentNodeFrame", nativeGetCurrentNodeFrame},
{"incrementCurrentNodeFrame", nativeIncrementCurrentNodeFrame},
{"drawNode", nativeDrawNode}, {"drawNode", nativeDrawNode},
{"callNodeFn", nativeCallNodeFn}, {"callNodeFn", nativeCallNodeFn},
//get rect, get node var, create empty node, get child count, get root node //TODO: get rect, get node var, create empty node, get child count, get root node
{NULL, NULL}, {NULL, NULL},
}; };