Added animations to node
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@@ -60,7 +60,7 @@ fn drawLayer(node: opaque, camX, camY, camW, camH, depth) {
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//render each tile
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for (var j = lowerY; j <= upperY; j++) {
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for (var i = lowerX; i <= upperX; i++) {
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node.getNodeChild(0).drawNode(round(camX_mod + i * tileWidth_mod), round(camY_mod + j * tileHeight_mod), tileWidth_mod, tileHeight_mod);
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node.getChildNode(0).drawNode(round(camX_mod + i * tileWidth_mod), round(camY_mod + j * tileHeight_mod), tileWidth_mod, tileHeight_mod);
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}
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}
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}
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