Keyboard event-based input is working for keydown and keyup
This commit is contained in:
111
core/engine.c
111
core/engine.c
@@ -11,6 +11,8 @@
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#include "parser.h"
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#include "compiler.h"
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#include "interpreter.h"
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#include "literal_array.h"
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#include "literal_dictionary.h"
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#include "console_colors.h"
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@@ -40,6 +42,12 @@ void initEngine() {
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fatalError("Failed to initialize SDL2");
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}
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//init events
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initLiteralArray(&engine.keyDownEvents);
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initLiteralDictionary(&engine.symKeyDownEvents);
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initLiteralArray(&engine.keyUpEvents);
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initLiteralDictionary(&engine.symKeyUpEvents);
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//init Toy
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initInterpreter(&engine.interpreter);
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injectNativeHook(&engine.interpreter, "engine", hookEngine);
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@@ -56,13 +64,9 @@ void initEngine() {
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}
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void freeEngine() {
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SDL_DestroyRenderer(engine.renderer);
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SDL_DestroyWindow(engine.window);
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SDL_Quit();
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//clear existing root node
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if (engine.rootNode != NULL) {
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callRecursiveEngineNode(engine.rootNode, &engine.interpreter, "onFree");
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callRecursiveEngineNode(engine.rootNode, &engine.interpreter, "onFree", NULL);
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freeEngineNode(engine.rootNode);
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@@ -71,14 +75,31 @@ void freeEngine() {
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freeInterpreter(&engine.interpreter);
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//free events
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freeLiteralArray(&engine.keyDownEvents);
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freeLiteralDictionary(&engine.symKeyDownEvents);
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freeLiteralArray(&engine.keyUpEvents);
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freeLiteralDictionary(&engine.symKeyUpEvents);
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//free SDL
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SDL_DestroyRenderer(engine.renderer);
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SDL_DestroyWindow(engine.window);
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SDL_Quit();
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engine.renderer = NULL;
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engine.window = NULL;
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}
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static void execStep() {
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//call onStep
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if (engine.rootNode != NULL) {
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callRecursiveEngineNode(engine.rootNode, &engine.interpreter, "onStep");
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static void execEvents() {
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//clear event lists
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if (engine.keyDownEvents.count > 0) {
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freeLiteralArray(&engine.keyDownEvents);
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//NOTE: this is likely memory intensive - a more bespoke linked list designed for this task would be better
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//NOTE: alternatively - manual memory-wipes, skipping the free step could be better
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}
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if (engine.keyUpEvents.count > 0) {
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freeLiteralArray(&engine.keyUpEvents);
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}
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//poll events
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@@ -103,9 +124,66 @@ static void execStep() {
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}
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break;
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//TODO: input
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//input
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case SDL_KEYDOWN: {
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//determine the given keycode
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Literal keycodeLiteral = TO_INTEGER_LITERAL( (int)(event.key.keysym.sym) );
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if (!existsLiteralDictionary(&engine.symKeyDownEvents, keycodeLiteral)) {
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break;
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}
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//get the event name
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Literal eventLiteral = getLiteralDictionary(&engine.symKeyDownEvents, keycodeLiteral);
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//push to the event list
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pushLiteralArray(&engine.keyDownEvents, eventLiteral);
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}
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break;
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case SDL_KEYUP: {
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//determine the given keycode
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Literal keycodeLiteral = TO_INTEGER_LITERAL( (int)(event.key.keysym.sym) );
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if (!existsLiteralDictionary(&engine.symKeyUpEvents, keycodeLiteral)) {
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break;
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}
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//get the event name
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Literal eventLiteral = getLiteralDictionary(&engine.symKeyUpEvents, keycodeLiteral);
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//push to the event list
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pushLiteralArray(&engine.keyUpEvents, eventLiteral);
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}
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break;
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}
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}
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//callbacks
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if (engine.rootNode != NULL) {
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//key down events
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for (int i = 0; i < engine.keyDownEvents.count; i++) {
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LiteralArray args;
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initLiteralArray(&args);
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pushLiteralArray(&args, engine.keyDownEvents.literals[i]);
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callRecursiveEngineNode(engine.rootNode, &engine.interpreter, "onKeyDown", &args);
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freeLiteralArray(&args);
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}
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//key up events
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for (int i = 0; i < engine.keyUpEvents.count; i++) {
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LiteralArray args;
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initLiteralArray(&args);
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pushLiteralArray(&args, engine.keyUpEvents.literals[i]);
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callRecursiveEngineNode(engine.rootNode, &engine.interpreter, "onKeyUp", &args);
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freeLiteralArray(&args);
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}
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}
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}
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void execStep() {
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if (engine.rootNode != NULL) {
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//steps
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callRecursiveEngineNode(engine.rootNode, &engine.interpreter, "onStep", NULL);
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}
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}
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//the heart of the engine
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@@ -120,18 +198,11 @@ void execEngine() {
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struct timeval delta = { .tv_sec = 0, .tv_usec = 1000 * 1000 / 60 }; //60 frames per second
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while (engine.running) {
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execEvents();
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//calc the time passed
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gettimeofday(&engine.realTime, NULL);
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// printf("real time: %ld.%ld sim time: %ld.%ld + (delta: %ld.%ld)\n",
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// engine.realTime.tv_sec,
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// engine.realTime.tv_usec,
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// engine.simTime.tv_sec,
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// engine.simTime.tv_usec,
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// delta.tv_sec,
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// delta.tv_usec
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// );
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//if not enough time has passed
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if (timercmp(&engine.simTime, &engine.realTime, <)) {
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//while not enough time has passed
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@@ -151,7 +222,7 @@ void execEngine() {
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SDL_SetRenderDrawColor(engine.renderer, 0, 0, 0, 255); //NOTE: This line can be disabled later
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SDL_RenderClear(engine.renderer); //NOTE: This line can be disabled later
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callRecursiveEngineNode(engine.rootNode, &engine.interpreter, "onDraw");
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callRecursiveEngineNode(engine.rootNode, &engine.interpreter, "onDraw", NULL);
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SDL_RenderPresent(engine.renderer);
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}
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@@ -4,6 +4,9 @@
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#include "engine_node.h"
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#include "interpreter.h"
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#include "literal_array.h"
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#include "literal_dictionary.h"
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#include <SDL2/SDL.h>
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#include <sys/time.h>
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@@ -24,6 +27,13 @@ typedef struct _engine {
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SDL_Renderer* renderer;
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int screenWidth;
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int screenHeight;
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//input syms mapped to events
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LiteralArray keyDownEvents; //list of events that occurred this frame
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LiteralDictionary symKeyDownEvents; //keysym -> event names
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LiteralArray keyUpEvents; //list of events that occurred this frame
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LiteralDictionary symKeyUpEvents; //keysym -> event names
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} Engine;
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//extern singleton
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@@ -101,7 +101,7 @@ void freeEngineNode(EngineNode* node) {
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node->freeMemory(node);
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}
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Literal callEngineNodeLiteral(EngineNode* node, Interpreter* interpreter, Literal key) {
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Literal callEngineNodeLiteral(EngineNode* node, Interpreter* interpreter, Literal key, LiteralArray* args) {
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Literal ret = TO_NULL_LITERAL;
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//if this fn exists
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@@ -116,6 +116,12 @@ Literal callEngineNodeLiteral(EngineNode* node, Interpreter* interpreter, Litera
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pushLiteralArray(&arguments, n);
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if (args) {
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for (int i = 0; i < args->count; i++) {
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pushLiteralArray(&arguments, args->literals[i]);
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}
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}
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callLiteralFn(interpreter, fn, &arguments, &returns);
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ret = popLiteralArray(&returns);
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@@ -130,18 +136,18 @@ Literal callEngineNodeLiteral(EngineNode* node, Interpreter* interpreter, Litera
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return ret;
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}
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Literal callEngineNode(EngineNode* node, Interpreter* interpreter, char* fnName) {
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Literal callEngineNode(EngineNode* node, Interpreter* interpreter, char* fnName, LiteralArray* args) {
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//call "fnName" on this node, and all children, if it exists
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Literal key = TO_IDENTIFIER_LITERAL(copyString(fnName, strlen(fnName)), strlen(fnName));
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Literal ret = callEngineNodeLiteral(node, interpreter, key);
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Literal ret = callEngineNodeLiteral(node, interpreter, key, args);
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freeLiteral(key);
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return ret;
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}
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void callRecursiveEngineNodeLiteral(EngineNode* node, Interpreter* interpreter, Literal key) {
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void callRecursiveEngineNodeLiteral(EngineNode* node, Interpreter* interpreter, Literal key, LiteralArray* args) {
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//if this fn exists
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if (existsLiteralDictionary(node->functions, key)) {
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Literal fn = getLiteralDictionary(node->functions, key);
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@@ -152,6 +158,13 @@ void callRecursiveEngineNodeLiteral(EngineNode* node, Interpreter* interpreter,
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initLiteralArray(&arguments);
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initLiteralArray(&returns);
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//feed the arguments in backwards!
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if (args) {
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for (int i = args->count -1; i >= 0; i--) {
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pushLiteralArray(&arguments, args->literals[i]);
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}
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}
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pushLiteralArray(&arguments, n);
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callLiteralFn(interpreter, fn, &arguments, &returns);
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@@ -166,16 +179,16 @@ void callRecursiveEngineNodeLiteral(EngineNode* node, Interpreter* interpreter,
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//recurse to the (non-tombstone) children
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for (int i = 0; i < node->count; i++) {
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if (node->children[i] != NULL) {
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callRecursiveEngineNodeLiteral(node->children[i], interpreter, key);
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callRecursiveEngineNodeLiteral(node->children[i], interpreter, key, args);
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}
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}
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}
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void callRecursiveEngineNode(EngineNode* node, Interpreter* interpreter, char* fnName) {
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void callRecursiveEngineNode(EngineNode* node, Interpreter* interpreter, char* fnName, LiteralArray* args) {
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//call "fnName" on this node, and all children, if it exists
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Literal key = TO_IDENTIFIER_LITERAL(copyString(fnName, strlen(fnName)), strlen(fnName));
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callRecursiveEngineNodeLiteral(node, interpreter, key);
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callRecursiveEngineNodeLiteral(node, interpreter, key, args);
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freeLiteral(key);
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}
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@@ -44,11 +44,11 @@ CORE_API void initEngineNode(EngineNode* node, Interpreter* interpreter, void* t
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CORE_API void pushEngineNode(EngineNode* node, EngineNode* child); //push to the array (prune tombstones when expanding/copying)
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CORE_API void freeEngineNode(EngineNode* node); //free and tombstone this node
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CORE_API Literal callEngineNodeLiteral(EngineNode* node, Interpreter* interpreter, Literal key);
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CORE_API Literal callEngineNode(EngineNode* node, Interpreter* interpreter, char* fnName); //call "fnName" on this node, and only this node, if it exists
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CORE_API Literal callEngineNodeLiteral(EngineNode* node, Interpreter* interpreter, Literal key, LiteralArray* args);
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CORE_API Literal callEngineNode(EngineNode* node, Interpreter* interpreter, char* fnName, LiteralArray* args); //call "fnName" on this node, and only this node, if it exists
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CORE_API void callRecursiveEngineNodeLiteral(EngineNode* node, Interpreter* interpreter, Literal key);
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CORE_API void callRecursiveEngineNode(EngineNode* node, Interpreter* interpreter, char* fnName); //call "fnName" on this node, and all children, if it exists
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CORE_API void callRecursiveEngineNodeLiteral(EngineNode* node, Interpreter* interpreter, Literal key, LiteralArray* args);
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CORE_API void callRecursiveEngineNode(EngineNode* node, Interpreter* interpreter, char* fnName, LiteralArray* args); //call "fnName" on this node, and all children, if it exists
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CORE_API int loadTextureEngineNode(EngineNode* node, char* fname);
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CORE_API void freeTextureEngineNode(EngineNode* node);
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@@ -98,7 +98,7 @@ static int nativeLoadRootNode(Interpreter* interpreter, LiteralArray* arguments)
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//clear existing root node
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if (engine.rootNode != NULL) {
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callRecursiveEngineNode(engine.rootNode, &engine.interpreter, "onFree");
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callRecursiveEngineNode(engine.rootNode, &engine.interpreter, "onFree", NULL);
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freeEngineNode(engine.rootNode);
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FREE(EngineNode, engine.rootNode);
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@@ -137,7 +137,7 @@ static int nativeLoadRootNode(Interpreter* interpreter, LiteralArray* arguments)
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initEngineNode(engine.rootNode, &inner, tb, size);
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//init the new node (and ONLY this node)
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callEngineNode(engine.rootNode, &engine.interpreter, "onInit");
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callEngineNode(engine.rootNode, &engine.interpreter, "onInit", NULL);
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//cleanup
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freeLiteralArray(&inner.stack);
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@@ -2,7 +2,68 @@
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#include "memory.h"
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//TODO: native input calls
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#include "engine.h"
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#include <SDL2/SDL.h>
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static int nativeMapInputEventToKey(Interpreter* interpreter, LiteralArray* arguments, LiteralDictionary* symKeyEventsPtr, char* fnName) {
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//checks
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if (arguments->count != 2) {
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interpreter->errorOutput("Incorrect number of arguments passed to ");
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interpreter->errorOutput(fnName);
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interpreter->errorOutput("\n");
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return -1;
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}
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Literal symLiteral = popLiteralArray(arguments);
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Literal evtLiteral = popLiteralArray(arguments);
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Literal evtLiteralIdn = evtLiteral;
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if (IS_IDENTIFIER(evtLiteral) && parseIdentifierToValue(interpreter, &evtLiteral)) {
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freeLiteral(evtLiteralIdn);
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}
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Literal symLiteralIdn = symLiteral;
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if (IS_IDENTIFIER(symLiteral) && parseIdentifierToValue(interpreter, &symLiteral)) {
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freeLiteral(symLiteralIdn);
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}
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if (!IS_STRING(symLiteral) || !IS_STRING(evtLiteral)) {
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interpreter->errorOutput("Incorrect type of arguments passed to mapInputEventToKey\n");
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return -1;
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}
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//use the keycode for faster lookups
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SDL_Keycode keycode = SDL_GetKeyFromName( AS_STRING(symLiteral) );
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if (keycode == SDLK_UNKNOWN) {
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interpreter->errorOutput("Unknown key found: ");
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interpreter->errorOutput(SDL_GetError());
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interpreter->errorOutput("\n");
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return -1;
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}
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Literal keycodeLiteral = TO_INTEGER_LITERAL( (int)keycode );
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//save the sym-event pair
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setLiteralDictionary(symKeyEventsPtr, keycodeLiteral, evtLiteral); //I could possibly map multiple events to one sym
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//cleanup
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freeLiteral(symLiteral);
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freeLiteral(evtLiteral);
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freeLiteral(keycodeLiteral);
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return 0;
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}
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//dry wrappers
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static int nativeMapInputEventToKeyDown(Interpreter* interpreter, LiteralArray* arguments) {
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return nativeMapInputEventToKey(interpreter, arguments, &engine.symKeyDownEvents, "mapInputEventToKeyDown");
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}
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static int nativeMapInputEventToKeyUp(Interpreter* interpreter, LiteralArray* arguments) {
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return nativeMapInputEventToKey(interpreter, arguments, &engine.symKeyUpEvents, "mapInputEventToKeyUp");
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}
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//call the hook
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typedef struct Natives {
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@@ -13,9 +74,9 @@ typedef struct Natives {
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int hookInput(Interpreter* interpreter, Literal identifier, Literal alias) {
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//build the natives list
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Natives natives[] = {
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// {"mapInputEventToKey", nativeMapInputEventToKey},
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{"mapInputEventToKeyDown", nativeMapInputEventToKeyDown},
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{"mapInputEventToKeyUp", nativeMapInputEventToKeyUp},
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// {"mapInputEventToMouse", nativeMapInputEventToMouse},
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// {"mapInputEventToSpecial", nativeMapInputEventToSpecial},
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{NULL, NULL}
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};
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@@ -96,7 +96,7 @@ static int nativeInitNode(Interpreter* interpreter, LiteralArray* arguments) {
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EngineNode* engineNode = AS_OPAQUE(node);
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//init the new node (and ONLY this node)
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callEngineNode(engineNode, &engine.interpreter, "onInit");
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callEngineNode(engineNode, &engine.interpreter, "onInit", NULL);
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//cleanup
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freeLiteral(node);
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@@ -140,7 +140,7 @@ static int nativeFreeChildNode(Interpreter* interpreter, LiteralArray* arguments
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//free the node
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if (childNode != NULL) {
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callRecursiveEngineNode(childNode, &engine.interpreter, "onFree");
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callRecursiveEngineNode(childNode, &engine.interpreter, "onFree", NULL);
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freeEngineNode(childNode);
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}
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@@ -563,7 +563,7 @@ static int nativeCallNode(Interpreter* interpreter, LiteralArray* arguments) {
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Literal fnNameIdentifier = TO_IDENTIFIER_LITERAL(copyString(strptr, strlen(strptr)), strlen(strptr));
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//call the function
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Literal result = callEngineNodeLiteral(AS_OPAQUE(nodeLiteral), interpreter, fnNameIdentifier);
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Literal result = callEngineNodeLiteral(AS_OPAQUE(nodeLiteral), interpreter, fnNameIdentifier, NULL);
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pushLiteralArray(&interpreter->stack, result);
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