Console won't close properly? That's annoying.

This commit is contained in:
2023-06-21 10:35:25 +10:00
parent 35364001b5
commit 155d85a951

View File

@@ -110,7 +110,7 @@
<ClCompile> <ClCompile>
<WarningLevel>Level3</WarningLevel> <WarningLevel>Level3</WarningLevel>
<SDLCheck>true</SDLCheck> <SDLCheck>true</SDLCheck>
<PreprocessorDefinitions>_DEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions> <PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<ConformanceMode>true</ConformanceMode> <ConformanceMode>true</ConformanceMode>
<LanguageStandard_C>stdc17</LanguageStandard_C> <LanguageStandard_C>stdc17</LanguageStandard_C>
<AdditionalIncludeDirectories>$(SDL2Dir)\include;$(SDL2ImageDir)\include;$(SDL2TTFDir)\include;$(SolutionDir)Box/source;$(SolutionDir)Box/Toy/source;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <AdditionalIncludeDirectories>$(SDL2Dir)\include;$(SDL2ImageDir)\include;$(SDL2TTFDir)\include;$(SolutionDir)Box/source;$(SolutionDir)Box/Toy/source;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
@@ -135,14 +135,14 @@ xcopy "$(SDL2TTFDir)\lib\x64\SDL2_ttf.dll" "$(OutDir)" /Y /I /E</Command>
<FunctionLevelLinking>true</FunctionLevelLinking> <FunctionLevelLinking>true</FunctionLevelLinking>
<IntrinsicFunctions>true</IntrinsicFunctions> <IntrinsicFunctions>true</IntrinsicFunctions>
<SDLCheck>true</SDLCheck> <SDLCheck>true</SDLCheck>
<PreprocessorDefinitions>NDEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions> <PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<ConformanceMode>true</ConformanceMode> <ConformanceMode>true</ConformanceMode>
<LanguageStandard_C>stdc17</LanguageStandard_C> <LanguageStandard_C>stdc17</LanguageStandard_C>
<AdditionalIncludeDirectories>$(SDL2Dir)\include;$(SDL2ImageDir)\include;$(SDL2TTFDir)\include;$(SolutionDir)Box/source;$(SolutionDir)Box/Toy/source;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <AdditionalIncludeDirectories>$(SDL2Dir)\include;$(SDL2ImageDir)\include;$(SDL2TTFDir)\include;$(SolutionDir)Box/source;$(SolutionDir)Box/Toy/source;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<DebugInformationFormat>None</DebugInformationFormat> <DebugInformationFormat>None</DebugInformationFormat>
</ClCompile> </ClCompile>
<Link> <Link>
<SubSystem>Windows</SubSystem> <SubSystem>Console</SubSystem>
<EnableCOMDATFolding>true</EnableCOMDATFolding> <EnableCOMDATFolding>true</EnableCOMDATFolding>
<OptimizeReferences>true</OptimizeReferences> <OptimizeReferences>true</OptimizeReferences>
<GenerateDebugInformation>true</GenerateDebugInformation> <GenerateDebugInformation>true</GenerateDebugInformation>