Implemented node child sorting
This commit is contained in:
111
box/box_node.c
111
box/box_node.c
@@ -111,6 +111,115 @@ void Box_freeChildNode(Box_Node* node, int index) {
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node->children[index] = NULL;
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}
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static void swapUtil(Box_Node** lhs, Box_Node** rhs) {
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Box_Node* tmp = *lhs;
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*lhs = *rhs;
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*rhs = tmp;
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}
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//copied from lib_standard.c
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static void recursiveLiteralQuicksortUtil(Toy_Interpreter* interpreter, Box_Node** ptr, int count, Toy_Literal fnCompare) {
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//base case
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if (count <= 1) {
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return;
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}
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int runner = 0;
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//iterate through the array
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for (int checker = 0; checker < count - 1; checker++) {
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//if node is null, it is always sorted to the end
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if (ptr[checker] == NULL) {
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swapUtil(&ptr[checker], &ptr[checker + 1]);
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runner++;
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continue;
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}
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if (ptr[checker + 1] == NULL) {
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runner++;
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continue;
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}
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Toy_LiteralArray arguments;
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Toy_LiteralArray returns;
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Toy_initLiteralArray(&arguments);
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Toy_initLiteralArray(&returns);
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Toy_pushLiteralArray(&arguments, TOY_TO_OPAQUE_LITERAL(ptr[checker], OPAQUE_TAG_NODE));
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Toy_pushLiteralArray(&arguments, TOY_TO_OPAQUE_LITERAL(ptr[checker + 1], OPAQUE_TAG_NODE));
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Toy_callLiteralFn(interpreter, fnCompare, &arguments, &returns);
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Toy_Literal lessThan = Toy_popLiteralArray(&returns);
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Toy_freeLiteralArray(&arguments);
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Toy_freeLiteralArray(&returns);
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if (TOY_IS_TRUTHY(lessThan)) {
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swapUtil(&ptr[runner++], &ptr[checker]);
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}
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Toy_freeLiteral(lessThan);
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}
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//"shift everything up" so the pivot is in the middle
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swapUtil(&ptr[runner], &ptr[count - 1]);
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//recurse on each end
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if (runner > 0) {
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recursiveLiteralQuicksortUtil(interpreter, &ptr[0], runner, fnCompare);
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}
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if (runner < count) {
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recursiveLiteralQuicksortUtil(interpreter, &ptr[runner + 1], count - runner - 1, fnCompare);
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}
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}
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BOX_API void Box_sortChildrenNode(Box_Node* node, Toy_Interpreter* interpreter, Toy_Literal fnCompare) {
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//check that this node's children aren't already sorted
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bool sorted = true;
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for (int checker = 0; checker < node->count - 1 && sorted; checker++) {
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//NULL (tombstone) is always considered unsorted
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if (node->children[checker] == NULL || node->children[checker + 1] == NULL) {
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sorted = false;
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break;
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}
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Toy_LiteralArray arguments;
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Toy_LiteralArray returns;
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Toy_initLiteralArray(&arguments);
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Toy_initLiteralArray(&returns);
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Toy_pushLiteralArray(&arguments, TOY_TO_OPAQUE_LITERAL(node->children[checker], OPAQUE_TAG_NODE));
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Toy_pushLiteralArray(&arguments, TOY_TO_OPAQUE_LITERAL(node->children[checker + 1], OPAQUE_TAG_NODE));
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Toy_callLiteralFn(interpreter, fnCompare, &arguments, &returns);
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Toy_Literal lessThan = Toy_popLiteralArray(&returns);
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Toy_freeLiteralArray(&arguments);
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Toy_freeLiteralArray(&returns);
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if (!TOY_IS_TRUTHY(lessThan)) {
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sorted = false;
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}
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Toy_freeLiteral(lessThan);
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}
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//sort the children
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if (!sorted) {
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recursiveLiteralQuicksortUtil(interpreter, node->children, node->count, fnCompare);
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}
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//re-count the newly-sorted children
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for (int i = node->count - 1; node->children[i] == NULL; i--) {
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node->count--;
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}
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}
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Toy_Literal Box_callNodeLiteral(Box_Node* node, Toy_Interpreter* interpreter, Toy_Literal key, Toy_LiteralArray* args) {
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Toy_Literal ret = TOY_TO_NULL_LITERAL;
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@@ -287,6 +396,6 @@ void Box_setTextNode(Box_Node* node, TTF_Font* font, const char* text, SDL_Color
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void Box_drawNode(Box_Node* node, SDL_Rect dest) {
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if (!node->texture) return;
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SDL_Rect src = node->rect;
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src.x += src.w * node->currentFrame; //TODO: improve this
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src.x += src.w * node->currentFrame;
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SDL_RenderCopy(engine.renderer, node->texture, &src, &dest);
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}
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