Renders rendering under renders

This commit is contained in:
2022-11-04 12:04:59 +01:00
parent c32fca6a23
commit 0c145b4e5b
5 changed files with 12 additions and 15 deletions

View File

@@ -1,5 +1,5 @@
import engine;
import input;
//import input;
/*
//input settings, mapping SDL2's virtual keys to event names

View File

@@ -6,12 +6,12 @@ var x: int = 50;
var y: int = 50;
//accessors
fn getX() {
fn getX(node: opaque) {
print "Called getX";
return x;
}
fn getY() {
fn getY(node: opaque) {
return y;
}
@@ -37,7 +37,7 @@ fn onFree(node: opaque) {
}
fn onDraw(node: opaque) {
//print "render.toy:onDraw() called";
print "render.toy:onDraw() called";
var px = parent.callNode("getX");
var py = parent.callNode("getY");

View File

@@ -17,13 +17,7 @@ fn onInit(node: opaque) {
// node.makeChild("assets/scripts/child.toy");
node.makeChild("assets/scripts/render.toy");
print node;
print node.getNodeChild(0);
var o = node.getNodeChild(0);
print o.callNode("getX");
print node.getNodeChild(0).callNode("getX");
node.getNodeChild(0).makeChild("assets/scripts/render.toy");
}
fn onStep(node: opaque) {