Added freeMemory callback to EngineNode, adjusted how nodes are freed
This commit is contained in:
@@ -1,2 +1,10 @@
|
||||
#include "common.h"
|
||||
|
||||
STATIC_ASSERT(sizeof(char) == 1);
|
||||
STATIC_ASSERT(sizeof(short) == 2);
|
||||
STATIC_ASSERT(sizeof(int) == 4);
|
||||
STATIC_ASSERT(sizeof(float) == 4);
|
||||
STATIC_ASSERT(sizeof(unsigned char) == 1);
|
||||
STATIC_ASSERT(sizeof(unsigned short) == 2);
|
||||
STATIC_ASSERT(sizeof(unsigned int) == 4);
|
||||
|
||||
|
||||
Reference in New Issue
Block a user