Added node scaling, and a few utility functions
This commit is contained in:
42
assets/airport-demo/init.toy
Normal file
42
assets/airport-demo/init.toy
Normal file
@@ -0,0 +1,42 @@
|
||||
//A quirk of the setup is that anything defined in the root of `init.toy` becomes a global object
|
||||
//To resolve that, the configuration is inside a block scope
|
||||
{
|
||||
import engine;
|
||||
import input;
|
||||
|
||||
|
||||
//input settings, mapping SDL2's virtual keys to event names
|
||||
mapInputEventToKeyDown("character_up", "w"); //event, keysym
|
||||
mapInputEventToKeyDown("character_left", "a"); //event, keysym
|
||||
mapInputEventToKeyDown("character_down", "s"); //event, keysym
|
||||
mapInputEventToKeyDown("character_right", "d"); //event, keysym
|
||||
|
||||
mapInputEventToKeyUp("character_up", "w"); //event, keysym
|
||||
mapInputEventToKeyUp("character_left", "a"); //event, keysym
|
||||
mapInputEventToKeyUp("character_down", "s"); //event, keysym
|
||||
mapInputEventToKeyUp("character_right", "d"); //event, keysym
|
||||
|
||||
mapInputEventToKeyDown("character_up", "up"); //event, keysym
|
||||
mapInputEventToKeyDown("character_left", "left"); //event, keysym
|
||||
mapInputEventToKeyDown("character_down", "down"); //event, keysym
|
||||
mapInputEventToKeyDown("character_right", "right"); //event, keysym
|
||||
|
||||
mapInputEventToKeyUp("character_up", "up"); //event, keysym
|
||||
mapInputEventToKeyUp("character_left", "left"); //event, keysym
|
||||
mapInputEventToKeyUp("character_down", "down"); //event, keysym
|
||||
mapInputEventToKeyUp("character_right", "right"); //event, keysym
|
||||
|
||||
mapInputEventToKeyDown("character_attack", "space"); //event, keysym
|
||||
|
||||
//TODO: escape to kill the game
|
||||
|
||||
|
||||
//this function must always be called, or the engine won't run
|
||||
initWindow("Airport", 800, 600, false); //TODO: custom FPS setting
|
||||
|
||||
//kick off the logic of the scene graph
|
||||
loadRootNode("scripts:/airplane.toy");
|
||||
}
|
||||
|
||||
//Globals go here
|
||||
|
||||
Reference in New Issue
Block a user