import node;

//this is a child of the step counter, which simply renders text

fn onDraw(node: opaque) {
	var posX: int = node.getNodePositionX();
	var posY: int = node.getNodePositionY();
	var scaleX: float = node.getNodeScaleX();
	var scaleY: float = node.getNodeScaleY();

	node.drawNode(floor(posX * scaleX), floor(posY * scaleY));
}

fn onFree(node: opaque) {
	node.freeNodeTexture();
}

//TODO: polyfill?